• Increase font size
  • Default font size
  • Decrease font size
Home

Who Are We?

E-mail Print PDF
( 0 Votes )

The Star Wars: Customizable Card Game was created by Decipher in 1995. The game was a hit and Decipher continued to release expansions, exploring the events of the original trilogy, as well as Episode I: The Phantom Menace and a few parts of the expanded universe.

In 2001, Decipher lost the rights to make the card game, and were forced to stop printing it. At this point, Decipher worked with Lucasfilm Ltd. to give stewardship of the card game to members of the playing community. This group became the Star Wars: CCG Player’s Committee and they were in charge of cultivating the game now that it was no longer in print.

The Player’s Committee maintained the competitive scene by organizing local, state, regional, and world tournaments. With the cooperation of Decipher and Lucasfilm Ltd., the Player’s Committee also began releasing new cards to the playing community in 2002. These new cards came in the form of new game text boxes and eventually new card names and entire frames that could be printed out and placed over existing cards, giving that card a new name and new capabilities. Since 2001, the Player’s Committee has grown the Star Wars: CCG to great success, releasing multiple expansion sets a year and maintaining a vibrant competitive scene with a loyal playing community.

Since the creation of the Player’s Committee, the Star Wars: CCG has been powered by the playing community. Leaders in charge of the various sections the Player’s Committee have come and gone as life has deemed necessary, and dedicated members of the playing community have risen in their stead. If you are interested in being a part of the Star Wars: CCG by volunteering, please visit our volunteer section.

 

Last Updated on Monday, 21 June 2010 13:15  

Trivia

The first Advocates were Michael Girard (Player Support), John Arendt (Tournaments), Joe Helfrich and Greg Anderson (Rules), Eric Olson and Doug Taylor (Design).